As for Xbox One, we can consider it, knowing that Xbox One users may be more likely to be interested in a game like Yakuza. Maybe people don’t expect this kind of game on Switch. However, as far as Switch is concerned, I’m convinced that it isn’t the ideal platform on which to develop Yakuza games. But we are always looking to develop for multiple platforms as much as possible and know that brings in a greater audience to attract more people. Regarding the Yakuza series on non- PlayStation consoles…ĭaisuke Sato: “To be realistic about what happened, Yakuza 1&2 HD for Wii U was a huge failure. We really want to focus on those points.” That’s why it stuck very well that we were able to bring something really interesting as game creators. ![]() When we look at the characters of Yakzua and the characters of Fist of the North Star, we find a lot of things that intertwine, we can find personalities, ways of acting and behaving that are very very close in both worlds. In the case of Fist of the North Star, we certainly had relatively different worlds, with a real world on one side and a post-apocalyptic world drawn from a manga on the other, but it worked very well at the character level. Now, knowing whether to do it or not is another question because what’s important is that the two universes stick together perfectly. We have a common point and that would be potentially possible. After all, the story of City Hunter takes place in Shinjuku. Regarding a Yakuza-style City Hunter spin-off or other spin-offs…ĭaisuke Sato: “This is a question that I get asked quite regularly. But if we were to make it, it would be about young Kiryu and Majima again.” ![]() Daisuke Sato: “We are still completely in the dark as there is no particular project.
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